![]() ![]() Much like the games in this field, it suffers that earlier guns get outclassed and replaced by later ones. For the most part I died maybe 1-2 times per later levels. I am unsure why I didn't just start on the hardest but fine. Difficulty wise I would need to test the hardest difficulty, I played on very hard. Then there is the meat of this game, the guns and the balance. ![]() Be it new guns like Plasma Gun or item like double jump. These are optional items that make the game easier and more fun. You collect these rare resources that are hidden in the levels and you use these to buy special items from the shop. I really don't expect a game to have the same thought into level design as Hexen or Blood did but this is still pretty good. Some levels are fantastic, and some are ok ish. The first I would say goes from ok to great. This was like playing Brutal Doom, in which case I hardly cared but had a manic glee on my face as I obliterated my way through whatever I was supposed to shoot at.Īnyway what these games need to have is following: good level structure, good audiovisual feedback for guns and difficulty/balance. I honestly still don't know what it is about after I finished it. You find secrets, you probably ignore whatever story is in this game. You traverse a map that is partly a small intuitive maze with keys and doors, pickups and kill everything that moves along the way. In this game you play levels that work much like any of the ones in this sub genre do. Where the hell were these games when I was a kid? Ah well. Part of me is surprised that these types of shooters have not just created a comeback, but spawned a whole sub genre for themselves. It's a satisfying 'boomer' shooter that delivers in most areas. Bottom line is that this is very simple thumbs up. Regardless I decided to plow through it few days ago and here I am. Last time I played it was fairly bare bones but still quite fun. I stopped tracking the years but this has been on my list for many. If you still have an appetite for Retro Shooters, then Prodeus may be the best choice if it looks the most appealing to you, over something like Amid Evil or Hrot. Personally, if you haven't played Dusk, Ion Fury or Cultic yet, I recommend you play those first. It doesn't innovate, which doesn't make it bad game, but it may make it a game that isn't worth your time or money over another Retro Shooter. Even Halo MCC with it's six games to choose from only takes about four clicks to get into the game.įor me, this is the best way to surmise this game it's very good, despite those minor flaws, but it's easier to pick out what the game does wrong than what it does well, because what it does well is something we've seen in many games before it. Starting the game requires clicking about seven things which I think is too much. ![]() But I only feel incentivised to make progress now that I understand it, after googling it, halfway through the game. The tier system in the shop is not explained at all, until you start making progress in it. The game doesn't explain some things very well. If it feels boring early on, definitely push through. A bit easy early on and the music wasn't as strong as the later stuff. The opening felt weak to me but it absolutely picks up and becomes awesome. I don't feel strongly either way about that, but it may be pertinent to you. The more you play it the more evident that is. Massively Doom inspired, in both aesthetic and the gameplay, feeling like a mash of Doom Eternal/Doom 2016/Doom 2. Halfway through the campaign, here's my current thoughts ![]()
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